Playtesting - Steps

Playtesting - Steps

We are cracking away at both Far Away and Mordgeist: two exciting new Cherry Picked titles. Much of our attention is focused on playtesting these games. We are writing a short series of playtesting articles for this blog, discussing our ideology and methodology for designing and refining new games. First, we are highlighting the steps we take from idea to release.

Mordgeist Design Ideas

Mordgeist Design Ideas

Mordgeist is a semi-cooperative board game centering on a team of paranormal investigators for some terrible TV show. The crew finds themselves confronted by an actual supernatural presence and one of them gets possessed. The rest must survive the spirit’s evil machinations while trying to liberate their friend. Of course, they have no idea who is really possessed. They may save the whole group or damn innocent souls to an eternity of suffering.