Game Theory

The Crowdfunding Paradox

The Crowdfunding Paradox

Did you know we’re running a crowdfunding campaign for Far Away: Corporate Espionage? Chip in today for a discounted game and opportunity to add something to the game itself.

Here is my proposed logic for the “Crowdfunding Paradox”:

  1. Crowdfunding allows niche products to find market fit.

  2. Crowdfunding sites benefit more from larger, successful projects than ones that might fail.

  3. Products with broad market fit can still use crowdfunding sites.

  4. Crowdfunding sites have no incentive to help niche products.

BGG Comments and How We Think about Them

BGG Comments and How We Think about Them

I check Board Game Geek frequently. It’s probably not healthy. Still, I want to know how my games are doing. Does someone have a rules question? Better answer it. Did someone upload a new photo? Cool, I love the modifications people do to Far Away. Did someone leave a nice review or rating? What a wonderful feeling. Did someone leave a terrible review? Time to obsess about it!

On House Rules

On House Rules

I started writing a blog around reviews and feedback. 250 words later, I realized the blog I actually wanted to write was about a peculiar phenomenon I’ve been observing in BGG reviews and demo comments. Some folks will play a game with us, then comment that they enjoyed it but wish rule X was different. The polite version of me listens intently, but my actual internal reaction is always “then play that way”.