chomping

Creature Redesign

Creature Redesign

Far Away features lush worlds teaming with life. The ecosystem your explorers wander into is full of creatures. They form the core challenge of the game. Some may try to eat the players, others may destroy their buildings, and some just get in the way. Every creature is different and the emergent behavior that evolves from various creature combinations is also different. We’ve talked before about the game design challenge in letting this unique behavior naturally develop without forcing too much role-playing on the players.