We had the wonderful opportunity to host an instructional improv workshop at this year’s Big Bad Con. It was a pleasing experience to go full-circle after spending time with Conspire, a game heavily-based on improv comedy philosophy. The group was invested in the class and laughed a ton. They also validated some assumptions I had about teaching such a class to a group of experienced role-players. I want to break down the workshop and highlight skillsets gamers could use to take their experience to the next level.