Hair of the Dog - Prototype Design

Hair of the Dog - Prototype Design

Hair of the Dog is slated to be the next Cherry Picked Game. Our genre-hopping studio is looking forward to a fast-paced, high-player-count game, after living in Far Away’s 2-player story worlds for so long. We have a bunch of ideas and goals for the new game. We’re iterating over everything and finding the fun in petting these dogs, but we have an appreciable lack of playtesters. It’s a bit harder to test a game when you can’t post up at the local brewery or game shop. There’s a free prototype everyone can grab and try today. To help set the tone of the game and level-set where our progress is, we wanted to chat about the current design. Hopefully, we can all get on the same wavelength and grow Hair of the Dog from a cute little puppy to an even cuter adult dog that deserves your love.

2020 is in Hindsight

2020 is in Hindsight

There’s no denying that 2020 has been a stressful, challenging year for the world. Every rational human has been affected by the pandemic, whether through illness, loss, economic hardship, or the existential malaise that has permeated our collective consciousness. I have no desire to add to the numerous articles documenting these issues, but I do want to share the state of Cherry Picked Games. I want to commit to the public record our plans and desires looking forward. We’re a tiny board game company that depends on the support of our fans to create games we hope they’ll love. So, as much as possible, I’ll try to refrain from the “this would have been better in a normal year” mantra as I share the Cherry Picked experience. I want to describe where CPG is, from my perspective, so that our supporters know where we’re going, and any other indie developers can learn from our efforts.