A couple weeks ago, we shared our Cherry Picked philosophy to game design. We listed out five questions that guide our development. Since we hadn’t formalized this set before starting on our next game, we thought it would be fun to revisit our current game lineup and fill in the answers for each game. We hope this reveals our design insight and can help aspiring designers analyze the key points of their own games.
Catalyst Sale and Free PDFs
It’s the five-year anniversary of Catalyst. To celebrate, Catalyst is 50% off. We’re also making all our PDF and print-and-play games pay-what-you-want. We’ll be posting some blogs about playing Catalyst on Roll20 and a retrospective on the game later this week. For now, please enjoy a free PDF of Catalyst. Use it to go save everyone from the plague-carrying demons.
Critically Hit
Thank you, Phoenix. Your city was warm and hospitable (and really warm…) Crit Hit 3 hosted our gaming session for the weekend. They were also hospitable (and air-conditioned). Jake and I had a great time running Conspire, Catalyst, and Drink! for our new fans. It’s great to prove CPG can hop on a plane for a con and reach a wider audience.