A couple weeks ago, we shared our Cherry Picked philosophy to game design. We listed out five questions that guide our development. Since we hadn’t formalized this set before starting on our next game, we thought it would be fun to revisit our current game lineup and fill in the answers for each game. We hope this reveals our design insight and can help aspiring designers analyze the key points of their own games.
Far Away Design Ideas
Far Away is a two-player, cooperative game about exploring an alien planet. You and your partner must overcome starvation, a dangerous ecosystem, and the crushing loneliness that comes with being the only two people for lightyears. Far Away is likely to be Cherry Picked’s fourth title and is going through the playtest/design iterations now. We want to start sharing our new idea with everyone.