A couple weeks ago, we shared our Cherry Picked philosophy to game design. We listed out five questions that guide our development. Since we hadn’t formalized this set before starting on our next game, we thought it would be fun to revisit our current game lineup and fill in the answers for each game. We hope this reveals our design insight and can help aspiring designers analyze the key points of their own games.
Far Away Review Roundup
We wanted to thank everyone who has made time to play Far Away and say an all-caps THANK YOU to some of the awesome people who reviewed it.
Emily's First Far Away Mission
The first time I played Far Away was at SHUX in 2018. My friend and I had a scavenger hunt of sorts for the event which included the following activity: play a game with its designer. I had previously met game designer Alex Jerabek at a function in Seattle through some mutual friends, so he seemed like a great candidate to fulfill the scavenger hunt goal.